Sunday, 1 January 2012
Thriller
In terms of the genre of our main film there are more obvious conventions and techniques in thrillers which we can use in our opening. We also have practice in this genre from our preliminary task and I have done some other viedos at home which show some conventions of thriller. This is one of them which is from the villains part of view. Suspense is created in it by the dark lighting, meaning the audience can't see everything, and that my identity is hidden throughout. I filmed it when it was dark to create mystery and used the torch light to concentrate on certain details such as the head statue and my feet. Even inside, the light makes me look like a villain. For instance in the first shot I used a washing basket to create an abstract shadow which disorientates the audience. Then in the next shot you see me from behind which keeps my identity a mystery and you can also see my shadow moving across the walls and the paintings, none of which you can fully see. This emphasises the element of mystery thus building suspense. Then in the next shot, which is at a slightly low angle, making me look powerful and dangerous, you see the reflection of my shadow. By doing this I'm hiding the actual action, this means the audience can't see everything and so expect something to happen. I made the torch light quickly shine over some scary objects like the cracked mirror, reminisant of a gravestone, and the head sculpture. It's not obvious but I the second shot of my feet is shot through the mirror that the light just passed over. I think I couldv'e done this better, for instance by making the time of darkness between the mirror and the feet reflection shorter to make them more connected. Also, I couldv'e placed the camera closer to the mirror to make the space in the mirror wider so the audience could see my feet more clearly on the grass. In respect to diegetic sound I muted the crunching of my feet on the gravel causing the sound to not be continual. This is because I was trying to create the sense that the character is creeping around and the crunching also ruined the suspense created by the music. Because of the lack of planning the story line, it's misleading when I look behind the dulux tin because it's not an obvious place where a hammer would be. In regards to the hammer, the first shot of the hammer shouldv'e definitely been longer because it's not obvious that the character has found what they're looking for. Overall I really like the lighting in this and may use some of these techniques in our main task.
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